| Posted by: | EPHERE | |
| Data created: | 27 July | |
New: - New HumanOperator: parametric human head generator - New Random Seed groom parameter that drives every operator's seed at once - Navigate into nested sub-groom graphs via a breadcrumb path - Viewport display-mode icons with a click-to-switch menu and in-viewport shading/camera switching - Geometry transform tool with standard unit spinners (cm/deg/%) and reset - Scene geometry transform is now persisted as translation/rotation/scale channels - Operator descriptions shown as tooltips in the operator picker - Top-level groom parameter edits are now undoable - Cancel viewport orbit/pan/zoom navigation with right-click or Escape - Tool property groups dim when their master enable toggle is off - Copy modal dialog contents to the clipboard with Ctrl+C - Graft Groom tool: removed the redundant Mirror section - Groom Properties edit mode layout and usability improvements Fixed: - Random crashes when fetching or loading a groom - A crash when the system sleeps and wakes - A crash in the Hair Cards atlas tool when no atlas node is focused - Imported OBJ mesh lost on scene reload, plus a related crash - Multi-second UI freeze when switching to the Cycles/Realistic view on heavy grooms - Clump not regenerating when changing Create Method with Dynamic Clumping on - Clump overlay colors showing on final output when Clump is not being edited - Named viewport views (Perspective, Thumbnail, etc.) not staying independent - Jerky camera panning at oblique view angles - Transform gizmo rendering as wireframe instead of filled shapes - Operator insertion dialog wrongly splitting a chain above a guides operator - Paint Texture mirror brush painting the wrong side at angled views - Holding Shift/Ctrl in the Console view also driving the tool's add/subtract selection - Houdini Alembic mesh import failing on non-float arbGeomParams Marsel Khadiyev (Software Developer, EPHERE Inc.) |
