Ornatrix is a procedural grooming toolset for 3ds Max, Maya, Cinema 4D and Unreal Engine, and a standalone app of its own. Game, film and animation studios around the world groom with it.

Groomed beard, braids and dreadlocks rendered with Ornatrix
  • Since 2003Over twenty years of building software for artists and studios
  • 4 hosts + App3ds Max, Maya, Cinema 4D and Unreal Engine, plus the standalone Ornatrix App
  • All major renderersArnold, V-Ray, Redshift, RenderMan, Octane and more
  • Free for educationStudents, teachers and schools use Ornatrix at no cost

Choose your Ornatrix

One grooming engine in every host. Use the one your studio already works in, or groom on its own in the App.

Beta

Ornatrix App

All the power of Ornatrix in a standalone app, designed for grooming artists.

Ornatrix 3ds Max

Brush, groom and simulate hair inside your 3ds Max scene, with the pipeline tools studios rely on.

Ornatrix Maya

A non-destructive grooming pipeline that fits Maya like a glove, from the first guide to the final render.

Ornatrix Cinema 4D

A procedural grooming toolkit that lives inside your Cinema 4D scene, from the first guide to the final render.

Also from Ephere: Ragnar for 3ds Max and Unitscape for Unreal Engine.

Great companies use our products

  • Ubisoft
  • Blizzard Entertainment
  • Electronic Arts
  • Square Enix
  • Capcom
  • Rockstar Games
  • Epic Games
  • Riot Games
  • Sega
  • Bandai Namco
  • Framestore
  • Sony Pictures Imageworks
  • DNEG
  • Blur Studio
  • Digic Pictures
  • Platige Image
  • CD Projekt Red
  • Warner Bros. Games
  • Activision
  • Unit Image

Here for the long run

Ephere has made software for artists since 2003, through many generations of hosts, renderers and hardware, and major Ornatrix releases keep coming.

Learn and get help

Documentation, video tutorials, forums and a Discord community where the Ephere team answers.

Latest news

Start grooming today

Download a free demo, request a trial for your studio, or ask us about studio and site licenses.