We have an active partnership with Autodesk to develop and maintain various tools inside their flagship digital content creation app 3ds Max. We created and integrated the data layering and pass management system called State Sets. We also developed a compositing workflow and interoperability of 3ds Max data with Adobe After Effects. Many studios and users use and depend on our work within 3ds Max to make their creative projects a reality. We also created the base .NET wrapping mechanism which allows using 3ds Max C++ SDK though Microsoft's .NET framework, thus simplifying development process for tool creators. 3ds Max SDK, MaxScript, .NET, Qt, and many other libraries are heavily used in this project.