1.0.8.40070

 
 
 
Posted by:EPHERE
Data created:5 September
New:
- Graft groom variations: presets saved with a graft groom are offered in the Graft Groom tool as clickable variations with previews rendered on save
- Right-click an operator parameter to add it to the groom's parameters
- Color Id viewport display mode
- Hair cards: cylindrical texture projection for cards built as closed tubes
- Hair cards: option to draw cards facing the viewport camera
- Hair cards: a second UV channel laid out one island per card, for baking maps against
- Hair card atlas is now anti-aliased
- Cylinder mesh generator alongside Sphere and Plane
- Viewport grid visibility is now per view
- Fetch menu previews the held groom thumbnail on hover
- Standardized properties view action buttons; Create Clumps is gated on Dynamic Clumping
- Automated crash reporting
- Human head model download resumes after an interrupted transfer

Fixed:
- UI was mis-scaled and controls overlapped on high-DPI displays
- Thumbnail icon grids ignored the UI scale
- macOS installer recorded no user role token, so licensing could never succeed
- Crash on startup when a groom is passed on the command line
- Crash drawing a closed cylindrical Mesh From Strands after lowering the hair count
- Loading a groom with parameter scripts over the MCP control server deadlocked the App
- Hair cards rendered as opaque quads in the Raytraced viewport
- Color Id was black between the strands on a card
- Meshes exported to Alembic had inverted normals
- Ramp right-click preset and knot menus did not open when more than one ramp was visible
- Expanded varying parameter groups drew the channel and map controls on top of the value slider
- Alternating row shading in the property panels covered only the first frame of tall controls, and the Operator panel alternated per group instead of per parameter
- Generate Strand Data: last strand was always red when generating a per-vertex Color channel from a map

Marsel Khadiyev (Software Developer, EPHERE Inc.)