| Posted by: | EPHERE | |
| Data created: | 5 September | |
New: - Graft groom variations: presets saved with a graft groom are offered in the Graft Groom tool as clickable variations with previews rendered on save - Right-click an operator parameter to add it to the groom's parameters - Color Id viewport display mode - Hair cards: cylindrical texture projection for cards built as closed tubes - Hair cards: option to draw cards facing the viewport camera - Hair cards: a second UV channel laid out one island per card, for baking maps against - Hair card atlas is now anti-aliased - Cylinder mesh generator alongside Sphere and Plane - Viewport grid visibility is now per view - Fetch menu previews the held groom thumbnail on hover - Standardized properties view action buttons; Create Clumps is gated on Dynamic Clumping - Automated crash reporting - Human head model download resumes after an interrupted transfer Fixed: - UI was mis-scaled and controls overlapped on high-DPI displays - Thumbnail icon grids ignored the UI scale - macOS installer recorded no user role token, so licensing could never succeed - Crash on startup when a groom is passed on the command line - Crash drawing a closed cylindrical Mesh From Strands after lowering the hair count - Loading a groom with parameter scripts over the MCP control server deadlocked the App - Hair cards rendered as opaque quads in the Raytraced viewport - Color Id was black between the strands on a card - Meshes exported to Alembic had inverted normals - Ramp right-click preset and knot menus did not open when more than one ramp was visible - Expanded varying parameter groups drew the channel and map controls on top of the value slider - Alternating row shading in the property panels covered only the first frame of tall controls, and the Operator panel alternated per group instead of per parameter - Generate Strand Data: last strand was always red when generating a per-vertex Color channel from a map Marsel Khadiyev (Software Developer, EPHERE Inc.) |
