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Lab is a plugin modeling framework for 3ds Max. It helps you extend your interaction with 3ds Max and author tools of your own. Whether you need to create something inside your scene once or if you want to create a reusable plugin, Lab provides you with tools to do so without ever leaving 3ds Max.

Lab works on top of Microsoft.NET and can use any built-in .NET libraries as visual nodes within it. It also allows in-place C# scripting and many other perks. Check out the introduction videos today!

We are currently in Beta and as such only allow access by request. If you are interested and feel like you can help us develop Lab please contact us.