Posted by: | EPHERE | |
Data created: | 1 November 2012 |
+ Improvements: Added vertex and face selection component inputs for mesh ports Added filter size, position, and normal component inputs for texture plugins Texture plugins can now output float, vector3, or color Value intent for input ports no longer relies on naming, and uses internal port tags instead * Fixes: 1578: New view makes the plugin crash 1556: vector3.create(float..) makes unhandle exception Crashing when assigning a mesh reference to a presently null output Error boxes when passing a null value condition to an If node Crash when removing all ports and then adding a new port Stack overflow exception when creating a circular connection between two or more nodes Array element connections not working in a dynamic array graph evaluation plan when there is only one connection Marsel Khadiyev (Software Developer, EPHERE Inc.) |