0.2.2.0

 
 
 
Posted by:EPHERE
Data created:22 February 2013
* Scene time input is no longer put in the same group with the previous port
* The global Log function now sends the message as a warning to the Coden.log
* The uniqueIdentifier for plugins is computed using the stable SHA1Hash() instead of string.GetHashCode(). This fixes load/saving issues of scenes saved with different .NET runtimes.
* The Coden.log is not deleted on each run
* Fixed: Default command input values not being propertly translated
+ Added: Pluggable tags defined on assembly level are now merged into any locally defined pluggable tags
* Removed ICSharpCode.AvalonEdit load error message
* Renamed titles for some operator utilities (i.e. Multiply (x*y=x) is now Multiply (A*B=A))
* Fixes for the scene time input
* Fixed: Passing command string parameters to schematic node inputs produces incorrect result in Max 2013 builds
* Fixed: Crash when applying a blank polyline modifier to a spline object
* Fixed: crash in modifiers with face selection input
* Fixed: Create PolygonMesh.create > right click vertices > cancel > crash (or click polygons afterwards > crash to desktop)
* Fixed: Add View > select node > delete node > crash

Marsel Khadiyev (Software Developer, EPHERE Inc.)