Thanks - Maybe this is the same problem but .....
I'm trying to draw a Spline between every Vertex of one Mesh to every Vertex of another Mesh.
This I can mostly do...however one thing is slowing me down and I'm wondering what the easiest way to accomplish it is - if indeed I can without the above functionality.
1. So - if I have a Vertex Array {[5,10,10],[1,1,1],[3,3,3,],[6,6,6]}
2. And I want to repeat that array a variable number of times. And combine it into one final Array as below.
In this case repeated 4 times ....{[5,10,10],[1,1,1],[3,3,3,],[6,6,6],[5,10,10],[1,1,1],[3,3,3,],[6,6,6],[5,10,10],[1,1,1],[3,3,3,],[6,6,6],[5,10,10],[1,1,1],[3,3,3,],[6,6,6]}
I realise using Series and Create Array can be used but they both 'repeat' as such [5,10,10],[5,10,10],[5,10,10],[5,10,10],[1,1,1],[1,1,1],[1,1,1],[1,1,1] etc....
I would like to duplicate the Array and maintain it's sequence - is this pobbile without coding ?