Is it possible to convert Lab to a c++ plugin |
| Not at the moment Marsel Khadiyev (Software Developer, EPHERE Inc.) |
| What plugins can lab make whats its limitations? Can lab make a spacewarp like a wind? When i mean spacewarp i mean like with a mesh creation and will work with pflow |
| Yes, spacewarps are supported to a degree. You can see the types of tools and support for them in these video tutorials: https://www.youtube.com/playlist?list=PLpRi3ovyFM-1vfZgh5iPbDCB8W7-X5O7Q Marsel Khadiyev (Software Developer, EPHERE Inc.) |
| Can i make spacewarps that work with pflow |
| Yes, here is an example: https://www.youtube.com/watch?v=G3kzWWe8J2o Marsel Khadiyev (Software Developer, EPHERE Inc.) |
| Are pflow operators able to be made? Like what types of plugins can be made in lab? |
| Object space modifiers, world space modifiers (force fields), geometry, shapes, textures, and controllers are all supported. We do not support pflow operators nor have I ever tried to make one using Lab. Marsel Khadiyev (Software Developer, EPHERE Inc.) |
| This is my last qeustion does lab have ui tools like can i move a change of spinner offset and position in a rollout? |
| Also when i distibute my plugins does the big edit plugin button stay there? |
| No problem. You can specify the minimum/maximum ranges for spinners, however, there is not yet a tool to completely customize the GUI for it. When someone loads the plugin without Lab the "Edit" button will not be shown. Marsel Khadiyev (Software Developer, EPHERE Inc.) |