Title: | Rendering impossible? |
Category: | Crash/Critical |
Status: | Open |
Posted By: | eloison ( Erwann Loison ) |
Date Created: | 16 September 2015 |
Title: | Rendering impossible? |
Category: | Crash/Critical |
Status: | Open |
Posted By: | eloison ( Erwann Loison ) |
Date Created: | 16 September 2015 |
Description: | Hello there, I'm glad to be part of this beta test. It seems that there is an impossibility to render at all (I'm using Arion). After some digging and switching to the Scanline renderer, I found out that the problem is that Lucid Modifier does not implement GetRenderMesh. The exact message from max is: Object <Lucid Modifier> doesn't implement GetRenderMesh- can't render This is happening on 3ds Max 2016 (btw, I cannot get Lucid to work on Max 2015 which is still my preferred version of Max currently, I'm guessing a problem with the version of Flex/Physx but I've installed the very last Physix plugin for Max from NVIDIA developers area). |
Steps to Reproduce: | - setup some simulation - hit render |