Summary

Title:Fluid object quality/particles density
Category:Workflow
Status:Open
Posted By:eloison ( Erwann Loison )
Date Created:16 September 2015

Problem

Description:

Hello again,

I've followed the video showing off the beta on vimeo and I've seen that the way to increase the density of particles used in the simulation is to increase the mesh subdivision, however that does not seem to work for fluid for me (max 2016). The density of particles remains constant. it does not seem to be scale related either as I've tried several scene scale units

Steps to Reproduce:

To increase the particle density use the "Resolution" parameter in Global Flex Settings object.

Marsel Khadiyev (Software Developer, EPHERE Inc.)

gotcha, didn't see that one. The simulation failed to initialize beyond 60-70 in quality, does that ring a bell?