Title: | Fluid object quality/particles density |
Category: | Workflow |
Status: | Open |
Posted By: | eloison ( Erwann Loison ) |
Date Created: | 16 September 2015 |
Title: | Fluid object quality/particles density |
Category: | Workflow |
Status: | Open |
Posted By: | eloison ( Erwann Loison ) |
Date Created: | 16 September 2015 |
Description: | Hello again, I've followed the video showing off the beta on vimeo and I've seen that the way to increase the density of particles used in the simulation is to increase the mesh subdivision, however that does not seem to work for fluid for me (max 2016). The density of particles remains constant. it does not seem to be scale related either as I've tried several scene scale units |
Steps to Reproduce: |