Title: | Weird time scaling |
Category: | Workflow |
Status: | Open |
Posted By: | eloison ( Erwann Loison ) |
Date Created: | 23 October 2015 |
Title: | Weird time scaling |
Category: | Workflow |
Status: | Open |
Posted By: | eloison ( Erwann Loison ) |
Date Created: | 23 October 2015 |
Description: | When I decrease the particle radius (and thus increase the quality), the simulation spaws differently over the timeline. For example a simulation that is finished and settled at radius 2 in 200 frames, will take many more to complete at radius 1. I'm not sure if this is a bug or a misunderstanding of the inner workings of Flex though! |
Steps to Reproduce: |