Summary

Title:PFlow and standard collision object issues
Category:Crash/Critical
Status:Open
Posted By:eloison ( Erwann Loison )
Date Created:10 November 2015

Problem

Description:

When using standard collision objects with PFlow, you may encounter the following issues:

- the particles don't bounce off the surface, they just crash on it like your little brother on the couch after school (meaning they slide on the surface and just take its shape) Tongue Out

 

- particles will tend to follow the underlying triangles structure of the mesh, as shown on the attached snapshot

Steps to Reproduce:
 

Attached Files:
Image 1
>Pflow_collision_error.max (274432 bytes),

Thank you, I'll have a look

Marsel Khadiyev (Software Developer, EPHERE Inc.)

Seems to be some kind of Flex bug. If I increase the number of substeps to 10 the problem goes away.

Marsel Khadiyev (Software Developer, EPHERE Inc.)