Title: | Scaled objects |
Category: | Crash/Critical |
Status: | Open |
Posted By: | tobbeo ( Tobbe Olsson ) |
Date Created: | 1 January 2016 |
Title: | Scaled objects |
Category: | Crash/Critical |
Status: | Open |
Posted By: | tobbeo ( Tobbe Olsson ) |
Date Created: | 1 January 2016 |
Description: | If you scale an object and add it to the sim it will go back to it's 100% scaled. So you need to place a reset x-form on all your objects if you've scaled them. Perhaps this should be on the users shoulders to make sure their objects' xforms have been collapsed, but I feel most physics plugins tend to make sure the x-form has been reset when initializing the simulation. Just thought I'd add it and let you decide if you hadn't thought of it already. |
Steps to Reproduce: |