Summary

Title:Preasure does not work for inflated objects
Category:Crash/Critical
Status:Fixed
Posted By:coilbook ( )
Date Created:12 January 2016

Problem

Description:

For some reason in 3ds max  preasure option does not work for inlated objects anymore but it used to

i attached the scene

but it used to work  if you set it to 3 a ball will be bouncy 

 

And can we also get preasure over 3

 

Steps to Reproduce:
 

Attached Files:

>preasure.max (2891776 bytes),

Sorry it meant to write Pressure 

If I set the pressure of the sphere to 1 in the scene it becomes softer (less bouncy). I think there is a limit of 3 for stability reasons.

Marsel Khadiyev (Software Developer, EPHERE Inc.)

Thank you Marsel

It is strange mine was set at 3 and was barely inlated and a couple days ago pressure of 3 was making the ball expand. 

I am not sure if flex is inside nvidia drivers but sometimes it behaves very strangely  where you have to restart computer maybe video card gets too hot and strats messing thing up 

Yes, that is strange indeed. Does it work for you now though? In my scene pressure of 3 made it expand.

Marsel Khadiyev (Software Developer, EPHERE Inc.)

hi it works now.  also any plans on creating static friction per object instead of as a global feature 

I hope so, but right now it is NVidia Flex limitation

Marsel Khadiyev (Software Developer, EPHERE Inc.)