Summary

Title:[1.0.1.6545] Cloth - WorldSpace distance
Category:Crash/Critical
Status:Open
Posted By:TAT Studio ( )
Date Created:11 February 2016

Problem

Description:

Hello !

It looks like there is a space bounding box for cloth simulation.

Once a skinned + lucid(cloth) object arrives at 5000cm from origin, Lucid stop to simulate.

Bug or demo limitation ?

 

We are in R&D to setup a combo Lucid + Ornatrix for fur simulation.

 

Steps to Reproduce:

Create & sphere & a point and skin the sphere on the point.

Animate the point from 0 to a great distance.

Add a Lucid cloth to the sphere, exept some skinned points & simulate.

 

Sample scene attached :

3DSmax 2016, Lucid 1.0.1.6545 demo.

 

Attached Files:

>Bug_Lucid_WorldPosition.rar (371184 bytes),

It could be hitting the default sandbox collision object. Try adding a sandbox collision object manually from the toolbar and then resizing it to a bigger volume. Great to hear about the R&D btw.

Marsel Khadiyev (Software Developer, EPHERE Inc.)