| Title: | Lucid and Particle Flow |
| Category: | Crash/Critical |
| Status: | Closed |
| Posted By: | RP07 ( Max ) |
| Date Created: | 27 April 2018 |
| Title: | Lucid and Particle Flow |
| Category: | Crash/Critical |
| Status: | Closed |
| Posted By: | RP07 ( Max ) |
| Date Created: | 27 April 2018 |
| Description: | Hey, I got a problem, I have done a simulation in combination of Particle Flow and Lucid. Line: 856 Function: Ephere::Plugins::Autodesk::Max::Lucid::PFGeometryOperator::GetParticlePositions Expression: Assert failed: geometry != nullptr
I can scrub the timeline without problems and the simulation seems to be nice but if I try to render on the Network, the particle disapper at the same Frame.
Do you have a idea for me, what shall I do? |
| Steps to Reproduce: |