| Posted by: | EPHERE | |
| Data created: | 24 September 2015 | |
+ Added: Particle Flow integration + Added: Cloth and inflatables can now have fixed animated vertices + Added: Self-collision and (auto) max. particle velocity UI controls are exposed in 3dsmax * Fixed: Reloading scene with "display as particles" off causes error * Fixed: Motion blur doesnt work for recorded geometry * Fixed: Sandbox collision mesh not added if Lucid modifier is added before Normal modifier or if box object is referenced * Fixed: Parameter names do not appear in parameter wiring options * Fixed: Adding object to simulation does not refresh modify panel * Fixed: <Lucid Modifier> doesnt implement GetRenderMesh error on render * Fixed: Meshing of fluids sporadically produces corrupt meshes * Fixed: 3dsmax crash if cloth plane segment count changed * Fixed: Recording cloth geometry with "display as particles" on records particles and not cloth mesh Marsel Khadiyev (Software Developer, EPHERE Inc.) |
