0.0.3.5071

 
 
 
Posted by:EPHERE
Data created:24 September 2015
+ Added: Particle Flow integration
+ Added: Cloth and inflatables can now have fixed animated vertices
+ Added: Self-collision and (auto) max. particle velocity UI controls are exposed in 3dsmax
* Fixed: Reloading scene with "display as particles" off causes error
* Fixed: Motion blur doesnt work for recorded geometry
* Fixed: Sandbox collision mesh not added if Lucid modifier is added before Normal modifier or if box object is referenced
* Fixed: Parameter names do not appear in parameter wiring options
* Fixed: Adding object to simulation does not refresh modify panel
* Fixed: <Lucid Modifier> doesnt implement GetRenderMesh error on render
* Fixed: Meshing of fluids sporadically produces corrupt meshes
* Fixed: 3dsmax crash if cloth plane segment count changed
* Fixed: Recording cloth geometry with "display as particles" on records particles and not cloth mesh

Marsel Khadiyev (Software Developer, EPHERE Inc.)