+ New: Allow cloth/inflated vertex fixation to be animated in 3dsmax
+ New: Added support for PFlow sub-frame integration including during recording and playback
+ New: Optionally preserve UV coordinates of input fluid geometry in output mesh
+ New: Added support for Flex 0.9 soft bodies
* Fixed: Fixated vertices in a deforming mesh do not drive the simulated cloth in 3dsmax
* Internal fixes
Marsel Khadiyev (Software Developer, EPHERE Inc.)