+ Added: Spline and NURBS curve support in Lucid modifier, including fixation and WSM bindings
+ Added: 3d texture coordinate support for fluid meshes
+ Added: Foam object for simulating water splashes
* Fixed: Cloth/inflatable presets do not produce output UV coordinates sometimes
* Fixed: Particles displayed twice as big
* Numerous smaller fixes
Marsel Khadiyev (Software Developer, EPHERE Inc.)