0.1.0.5726

 
 
 
Posted by:EPHERE
Data created:12 November 2015
+ New: Allow capturing and restoring particle states for objects
* Fixed: Removing cloth/inflatable geometry corrupts (initial) particle state
* Fixed: Crash when changing tesselation below Lucid collision modifier
* Fixed: Radius not computed when geometry isn't added at first frame causing 3dsmax to hang
* Sped up locked and PF simulation by only updating geometry at last frame
* Fixed: 3dsmax viewport not redrawn on simulation start
* Fixed: PF Mesher has incorrect transform
* Fixed: Softbody meshing does not work correctly
* Added licensing

Marsel Khadiyev (Software Developer, EPHERE Inc.)