0.5.0.6164

 
 
 
Posted by:EPHERE
Data created:24 December 2015
+ New: Added ability to use vertex soft selection to control Lucid modifier effect on mesh
+ New: Improved tight-packing algorithm for generating particle volumes in meshes, produces much better fit
+ New: Ability to turn off fluid constraints on particles
+ New: Numerous Flex global parameters are now exposed in GUI
+ New: Added a default particle size to PF operator in case automatic size isn't determined from the scene
+ New: Added "Create world collision sandbox" object button to main menu and toolbar
+ New: Added "Enable" checkbox to Foam object
* Fixed: Icon for global flex settings not displayed correctly
* Fixed: Crash when there are multiple PF fluid and geometry operators
* Documentation work
+ New sample scenes

Marsel Khadiyev (Software Developer, EPHERE Inc.)