1.0.8.6855

 
 
 
Posted by:EPHERE
Data created:4 March 2016
+ New: Added an "exclusion" map to fluid voxel generation
+ New: Added optional particles velocity trails rendering for particles to mesh algorithm
+ New: Added particle meshing smoothing options
* Fixed: Make viewport particle meshes smooth instead of faceted
* Fixed: When "show as particles" is enabled texture coordinates are not supported during rendering
* Fixed: Crash when opening a scene with PF operator which didn't save a geometry id
* Fixed: Add support for forces and velocities to Particle Flow geometry operator
* Fixed: PF operator won't record fluid if animation range starts at a negative time

Marsel Khadiyev (Software Developer, EPHERE Inc.)