1.1.2.7131

 
 
 
Posted by:EPHERE
Data created:29 March 2016
+ New: Fluid mesh velocity is now rendered in Render Elements
+ New: Lucid respects 3dsmax user unit scene scale, all internal simulations are converted and done in centimeters
* Fixed: Convex and collision mesh issues when trying to contain particles
* Fixed: Foam particles mesh is not updated when recorded as particles
* Fixed: Meshed particles do not update every frame when playback is slowed down
* Fixed: On some computers time values in Lucid are not processed correctly
* Fixed: Voxelizing some scenes freezes 3dsmax
* Updated to Flex 1.0
* Updated to latest OpenVDB

Marsel Khadiyev (Software Developer, EPHERE Inc.)