Is Lucid hardcoded to use a specific unit scale or does it adapt to whatever System Units are set? I noticed the default value for gravity corresponds to milimeter scale - I work primarily in centimeters and meters- will I get consistent simulation results if I simply adjust the gravity appropriately to my system units?
Currently it is using hard-coded units. Unit scaling didn't make it into the current build but we hope to add it to the next one. I will need to gather a list of parameters which need it.