Particles Explode

 
 
 
Posted by:kdronez
Data created:6 January 2016

Hi,
I tried to collide skinned geometry with lucid particles however they didnt collide so I decided to attachment constraint a few primitive objects(spheres)to the object for collision and it worked out however at some point the particles starts to explode at some point during the simulation.I`m using convex hull for the collisions.I also ticked off the "Fluid Constraints" options.

I also have 1 request if its possible to get spreadsheet like in houdini for debuging of the sims in later versions would be great :>.

 

Best wishes.

Veselin Georgiev Gyurov.

Hi Veselin,

Thank you for the report. To get a clearer picture of what's going on do you mind posting a screenshot or the scene? It is possible that your particles could have size that's too big or too small. Also maybe the simulation sub-steps need to be adjusted.

Marsel Khadiyev (Software Developer, EPHERE Inc.)

Hi,
my radius inside the flex settings is 0,is that the same radius you mentioned?I tried to up the sub-steps but it got worse T_T,lowering them down was better but as expected collision wasnt very good.I`m posting little playblast of the sim.

 https://youtu.be/oYKDmCJBDgE