hi we have problems with particls that are stuck to moving objects Instead of just being stuck they jitter. is there any way we can have particles that a glued to object 100% jitter free like dry mud effect
I think increasing Sub-Steps and Iterations will make a big difference here. Increasing Sleep Thresh, will make it stopping faster.
Kindly
Roger
Agreed with Roger, it sounds like a simulation stability problem
Marsel Khadiyev (Software Developer, EPHERE Inc.)