Plush Toy physics and mamny objects

Posted by:coilbook
Data created:31 March 2016


We ahve two problems.

1. We have made 3d plush toys. can lucid animate its softness soemhow? Like when it fall on the ground etc.


2. Also we are planning to have a lot of plush toys flying out of the pipe and hitting flor and someobjects in the scene at the same time be soft and bouncy. How can we make that using PFlow?


Thank you !

Yes, should be doable with a soft-body setup, see one of the sample scenes. You can animate the plush toys with PFlow by using the lucid Geometry operator with soft-body type and setting up the proper particle radius.

Marsel Khadiyev (Software Developer, EPHERE Inc.)

Thank you Marsel


And one more question does dense mesh effect simulation speed or it all depends on particle resolution. Thank you

Mesh density doesn't matter as much, only a little bit during voxelization. The main factor, as you said, is the particle count.

Marsel Khadiyev (Software Developer, EPHERE Inc.)