I have an animation where i move an inflatable object around and using collision-objects to generate the collisions. Then at a fixed point, im moving my collision-objects, but the simulation does not seem to understand this. What am i doing wrong? |
| btw, im using the newest stable build |
| Hello, thank you for the report. Do you mind posting a scene which reproduces the problem please? Marsel Khadiyev (Software Developer, EPHERE Inc.) |
| there you go: https://www.dropbox.com/s/suvhxng5ashmoj5/117166%20-%20third%20wipe%20-%20underside.zip?dl=1 |
| You are using Collision object type which is only for static meshes. You can change the type to Convex and possibly segment your mesh so it works properly. I tried it here and, besides the lid not being segmented properly by default, it works well. Marsel Khadiyev (Software Developer, EPHERE Inc.) |