Help with animated model interaction with lucid

 
 
 
Posted by:amna100
Data created:15 April 2017

hello i have an animated model i have taken from mixamo.com and i'm having problems making it interact with lucid, for example i have included this animation i have https://gyazo.com/bfbc1b4131aae01f6c2cd402191e6eb6 

once imported this fbx animtion into max and added the lucid modifier for convex 

i have tried getting it to interact with soft bodies and liquids but it doesnt seem to be affecting them at all.

thanks

Hi Amna,

I don't have too much experience with Lucid yet, but I just tried what you descripbed and it seem to be working well. As you can see in the attached video I have three objects with the Lucid modifier, the Convex object is intereacting with the Fluid object. 


Attached Files:

>Untitled+Project.mp4 (17833807 bytes),

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

i see what you have done and this works for me aswell but the issue i describe is for animated models such as somebody walking and then exported to fbx and put into 3ds max 

i included this image of the model i have https://gyazo.com/bfbc1b4131aae01f6c2cd402191e6eb6 

The sphere interacting with the fluid was animation and then imported as FBX too. Let's wait for Marsel, he will be able to help you more than I. :)

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

i've included an example of the problem i am having. The plane is a collision, the box is a soft body and my animated model is a convex.

 


Attached Files:

>test.mp4 (692324 bytes),

Hello, convex will not work on deforming/animated meshes. Please use SDF collision type instead.

Marsel Khadiyev (Software Developer, EPHERE Inc.)

thank you

Can i also ask about for example if i have a lucid modifier on liquid on my animated model how i could mantain the movement of the animation rather than when starting the liquid simulation it only keeps the transformation of the animation but not the movement of it