Hi Marsel,
thanks a lot for your quick replay. Now I understand the cloth behavior a little better.
I would also think that 3dsmax wind force should have some option to constrain the wind force, but as far as I know it doesn't. So, the only way to make it happen is to block the wind with the wall. I can do that if I use the cloth modifier and make the wall part of the cloth simulation as "collision object".
That's why I figured that the Lucid will also block the wind if I use the wall in the simulation. But, in the Lucid simulation, the wall doesn't block the wind.
I still don't know how to do it, it doesn't matter in what way this effects would be possible, but I would really like to know. (if it's possible)
Thanks again!
Best,
Don