Posted by: | adamwalkerfilm | |
Data created: | 20 July 2017 |
Hi, I am currently using spline line shapes to simulate standing flexible poles, but I have observed that these shapes lean away from the world origin. If I move the spline object to the world origin along with the box object, the shape does not lean. Each spline has a base vertex selected and linked to a box via the Linked Xform Modifier. I have set Slice particles count to 6. Is there a setting I need to adjust to solve this. Cheers, A.Reed |