Description

Title:Animated Skin collision
Category:Workflow
Status:Considered
Priority:
Posted By:rogerteddy ( Roger Sparwasser )
Date Created:28 November 2015
Description:

Make it possible to collide with a skined animated character, e.g. for walking through water....

 

 

Follow Ups

Have you tried using SDF collision object?

Marsel Khadiyev (Software Developer, EPHERE Inc.)

I tried that, but its not working. Lucid Mod needs to be above the skin, or point cache mod?? If so it turns of vertex animation of the object. Then only the static mesh hull collides with the waterobject.

kindly

 

rog

Yes, it needs to be above other modifiers. Can you provide a simple scene demonstrating the issue please?

Marsel Khadiyev (Software Developer, EPHERE Inc.)

Email?

 

best

 

rog!

Yes, sorry. marsel.khadiyev (at) ephere.com

Marsel Khadiyev (Software Developer, EPHERE Inc.)

Looks like user error. SDF and not Fluid material type should be set to deforming mesh.

Marsel Khadiyev (Software Developer, EPHERE Inc.)