| Title: | New object - "Lucid Sandbox" |
| Category: | Workflow |
| Status: | Considered |
| Priority: | |
| Posted By: | michaelwbell ( Michael Wentworth-Bell ) |
| Date Created: | 4 December 2015 |
| Description: | Hi Marsel, I notice that with the majority of use cases, people will want to create a Sandbox collider to contain the scene. That way users can quickly drop a sandbox in a scene and (if possible) easily scale it using the standard 3ds max scale tool. It will save them time creating a box, adding normals, backface cull, resize and then add lucid modifier. |
| 4 December 2015
#7251 | ||
Marsel Khadiyev (Software Developer, EPHERE Inc.) | ||
| 8 December 2015
#7268 | ||
Michael Wentworth-Bell -- Test system for Lucid: -- Portfolio - http://thelode.com.au
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