Title: | New object - "Lucid Sandbox" |
Category: | Workflow |
Status: | Considered |
Priority: | |
Posted By: | michaelwbell ( Michael Wentworth-Bell ) |
Date Created: | 4 December 2015 |
Description: | Hi Marsel, I notice that with the majority of use cases, people will want to create a Sandbox collider to contain the scene. That way users can quickly drop a sandbox in a scene and (if possible) easily scale it using the standard 3ds max scale tool. It will save them time creating a box, adding normals, backface cull, resize and then add lucid modifier. |
4 December 2015
#7251 | ||
Maybe a better solution would be a toolbar/main menu button which would just drop some standard-sized sandbox into the scene which the user can then adjust? Marsel Khadiyev (Software Developer, EPHERE Inc.) | ||
8 December 2015
#7268 | ||
That would be great - even if it was in Lucid 2.0! The Sandbox is something people would want to use most times, so having a one-click option is a great workflow boost. For now I have been merging in a 'sandbox' for every scene. I had only thought of putting it in the 'create' panel-> lucid as it is 'creating' a lucid helper object. In a menu would still be great. Michael Wentworth-Bell -- Test system for Lucid: -- Portfolio - http://thelode.com.au
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