Yes, particles in PFlow do have an orientation channel. Essentially, each particle has its own transform. This allows for things like rigid body simulations on the particles. In Lucid this concept gets lots, however, because Lucid particles do not have a rigid body transform, they are merely points in space. As I mentioned, I can add an orientation by tracing their path so their velocity would determine their rotation. I don't know if that would meet your requirement, however.
What does having an orientation bring in Krakatoa? What are you using the orientation for?
Marsel Khadiyev (Software Developer, EPHERE Inc.)