Can lucid have keys On/Off like rayfire has keys. That way we can delete keys if we want
No sure what you mean by on/off keys. We do have the Active checkbox in all Lucid objects.
Marsel Khadiyev (Software Developer, EPHERE Inc.)
sorry i meant regular keys
like if i simulate 2 objects for 100 frames and if i dont like how one of the objects behaves I can jsut delete last 20 frames from one of the object
Ok, or I guess in other words it'd be an ability to continue simulating from a certain frame without re-recording the whole simulation on an object, right?