| You mean to have half a mesh as fluid and half as cloth, for example? How would that work? Marsel Khadiyev (Software Developer, EPHERE Inc.) |
| Well if you wanted something to slowly dissolve, moving from a solid or rubber state to liquid.
More between solid and liquid rather than cloth.
So objects could melt, pour away and congeal for example. |
| I think for this you can start out as a solid, then switch to liquid with high viscosity (in flex settings helper) and then animate viscosity going down over time. Marsel Khadiyev (Software Developer, EPHERE Inc.) |
| That's interesting, thanks - think it could still be useful to be able to map the viscosity in this case though, if possible, rather than just be a global setting.
Cheers
Steve |
| Unfortunately in Flex it is a global parameter so we cannot have it specific to an object at the moment. Marsel Khadiyev (Software Developer, EPHERE Inc.) |
| Hi,
thanks - oh well, worth asking :) |