Title: | Add abi;ity to setup caches path in 3ds Max asset tracking. |
Category: | Workflow |
Status: | Considered |
Priority: | |
Posted By: | Strob ( Jocelyn Simard ) |
Date Created: | 13 November 2017 |
Description: | It's very difficult to track all the caches path when we have hundreds of lucids object in a scene. For simulation Ilike to have all my path set locally but for rendering I have to set the paths to network paths. It's so easier tobe able to have all the asset in one singgle tracking tool. Texture, cache, point cache, etc shouyld be all in the asset tracking dialog please. Thanks! I asked the same think to chaosgroup for PHoenixFD but they seems like they didn't want to make it for some reason... I hope Ephere can make it and try to make 3ds max a logical software to work with. |