Title:[6.2.0] crash Hair Stips & clump
Posted By:TAT Studio ( )
Date Created:19 June 2019



- create a plane

- create a Ox Hair from mesh Stips

- pick the plane & change the distribution to random

- add an Ox Clump mod & generate 

=> Crash



Crash with 6.2.0 but works with 6.1.6



Steps to Reproduce:

Confirmed. Thank you for reporting this issue, we are looking into it, I will keep you posted. 

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

Hello !


Just tested the 6.2.1 this morning.
Now i don't crash but clump doesn't have any effect on a mesh stip..

Looking into it. Thanks. 

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

Just wanted to update this topic. The Clump modifier is not intended to be used and is not compatible Hair From Mesh Strips. The Clumper needs a dependency mesh (A distribution mesh) to be able to work, wich Hair From Mesh Strips don't have. As a workaround you can groun the hair from mesh strips to a distribution mesh using the ground strands modifier. 

Jeordanis Figuereo (Product Designer. EPHERE Inc.)