Summary

Title:6.2.5 to 6.2.6
Category:Crash/Critical
Status:Closed
Posted By:TAT Studio ( )
Date Created:30 September 2019

Problem

Description:

Hello,

we have a huge difference after moving from 6.2.5 to 6.2.6.

Looks like that the frizz amount is not scale the same way.

Any informations about this ? 

Steps to Reproduce:
 

Attached Files:
Image 1
>Ox_6.2.6.PNG (499050 bytes),

There was a fix in the frizz operator but it only affects propagated strands. I will investigate this further.

Marsel Khadiyev (Software Developer, EPHERE Inc.)

Ok, I think I know what caused the change. There was a bug before where if "length dependent" option was used then the curve diagram affecting the frizz over the strand length was not being evaluated from root to tip but instead it was being used based on strand legnth, which is incorrect. This is fixed now so the new behavior actually uses the curve diagram. Is it possible for you to re-adjust the frizz curve to get the desired effect?

Marsel Khadiyev (Software Developer, EPHERE Inc.)

meh...  we already have a good library of characters (~50+) done with 6.2.5.

Adapting everything could mean a lot of work & time.

I'll take any fomula conversion :)

 

 

http://tatprod.com/

Ok, let me try to readjust this for next build.

Marsel Khadiyev (Software Developer, EPHERE Inc.)

Please try it in nightly 20928+

Marsel Khadiyev (Software Developer, EPHERE Inc.)

Looks fixed in 6.2.7.

Thanks

http://tatprod.com/