Summary

Title:MassFx simulation bake problem
Category:Crash/Critical
Status:Open
Posted By:Abel3D ( Abel Verdezoto )
Date Created:27 July 2020

Problem

Description:

<span title=""><span class="tlid-translation translation" lang="en"><span title="">I have a problem with the simulation of Ornatrix 6.2 for Max 2018. When running the simulation giving it play in MassFx there is no problem but when I run the simulation with the Bake Selected button so that the frames are recorded it is seen that it runs well but at the moment that Bake ends and I hit play on Max's timeline, the hair object disappears in most frames of the sequence. How can i fix this? At the moment I don't have any other errors but the hair disappears in the viewport and it doesn't render in the frames that it disappears.</span></span></span>

Steps to Reproduce:

Hello,

Are you able to reproduce this issue in a new scene with a sphere? If so, please share it here for testing. 

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

<span title=""><span class="tlid-translation translation" lang="en"><span title="">If I previously did a test on a scene with just a sphere. The problem of the bake that disappears the hair did not appear with the sphere. There at least so far it works well but it does not work with the mesh of the character I have. In addition to this there is another problem that I did not mention and that is that when I open the scene, the simulation with MassFX does not work. I need to delete the Ornatrix Dynamics modifier and reload it to get it working again.</span></span></span>