Title: | Strand length animation does not work during sequence render. |
Category: | Crash/Critical |
Status: | Confirmed |
Posted By: | steamheads ( Nils Arne Brekke ) |
Date Created: | 17 November 2020 |
Title: | Strand length animation does not work during sequence render. |
Category: | Crash/Critical |
Status: | Confirmed |
Posted By: | steamheads ( Nils Arne Brekke ) |
Date Created: | 17 November 2020 |
Description: | I am using guides from shape based on splines from a bought puma setup, where the fur was provided as splines. It works great but when we want to animate the length of the hair with a strand length modifier it doesnt work during render of the whole sequence. IF we render single frames it works, but the length does not animate (from 1.0 to 0.0) during sequence render (frame 2-98). I have tried everthing i can come up with. (cache, strand animation to alembic..) but doesnt work. The alembic version made the hairs look very Have also tried to update the ornatrix from 6.1.8 to 6.3.6, but gave me bugs of another sorts where the hairs changed direction when Skin wrap on the model was turned on. Had to go back to the previous version. Please, if anyone has any suggestions how to make the cache or modifier stack update for each frame during render... help. |
Steps to Reproduce: | Not sure how to reproduce. But setup of the stack is (from bottom up): Editable spline, guides from shape, ground strands, hair from guides, surface comb, strand lenght, change width, vrayornatrixmod. |