| Hi, Sorry for the delay. This issue can be fixed by executing this command with the damaged hair object selected:
for m in $.modifiers do ( if classof m == Ox_Edit_Guides then m.interpolationMethod = 1 ) Jeordanis Figuereo (Product Designer. EPHERE Inc.) |
| Thanks for your reply. I tried that command, but it did not resolve the error. I also found that turning off Skin in BaseSurface changes the result. This problem did not occur in version 7.2.2. I have uploaded that scene for you to verify. Thank you very much for your help. |
| Hi. I tried various things for a week, but still could not solve the problem. I would appreciate any help you can give me. Thank you very much. |
| Sorry for the delay. I'm still investigating. I will get back to you very soon. Jeordanis Figuereo (Product Designer. EPHERE Inc.) |
| As a workaround, you can go back to the build where it worked, export the guides as Ornatrix Alembic. Then you can update again, import the alembic with the guides (which will create a new hair object) Attach them to the character using Ground Strands and then copy-paste the modifiers from the old to the new hair object. Jeordanis Figuereo (Product Designer. EPHERE Inc.) |
| Thank you for the response. I can confirm that the workaround you provided is effective. Thank you very much. However, I would like to avoid using this workaround if possible, as I could not reproduce the issue without aggregating some modifiers. Do you plan to resolve this issue in a future update? (Will it be possible to achieve the same results as in past versions without using the workaround?) |
| Yes. The workaround is just an option so you can continue working on your project for now. We are working on this. Jeordanis Figuereo (Product Designer. EPHERE Inc.) |