| Title: | Hair/Fur offset when using motion blur on a CAt Rigged character or object |
| Category: | Crash/Critical |
| Status: | Closed |
| Posted By: | 1k0 ( Nicolas Brunet ) |
| Date Created: | 2 December 2022 |
| Title: | Hair/Fur offset when using motion blur on a CAt Rigged character or object |
| Category: | Crash/Critical |
| Status: | Closed |
| Posted By: | 1k0 ( Nicolas Brunet ) |
| Date Created: | 2 December 2022 |
| Description: | Hi Ephere team! |
| Steps to Reproduce: | Create a box, create a quick CAT rig (Pelvis+ leg), use theses as bones in a skin modifier on the box, animate the bones, create a physical camera, activate "Enable motion blur" option in the camera, Use Arnold as render engine, hit render. |
| 31 December 2022
#32173 | ||
| 31 December 2022
#32182 | ||
| 3 January 2023
#32199 | ||
| 17 January 2023
#32292 | ||
| 26 January 2023
#32345 | ||
| 26 January 2023
#32347 | ||
| 10 February 2023
#32402 | ||
| 13 February 2023
#32408 | ||