Title: | Hair Render Pops on Small Objects |
Category: | Crash/Critical |
Status: | Open |
Posted By: | Danny ( Danny Young ) |
Date Created: | 22 April 2014 |
Title: | Hair Render Pops on Small Objects |
Category: | Crash/Critical |
Status: | Open |
Posted By: | Danny ( Danny Young ) |
Date Created: | 22 April 2014 |
Description: | I'm working with some very small objects with hair on a render scale of the minimum .001 global radius. The render hairs seem to move about the object on different frames. I don't think it's a Remember issue because I get the same result on a local machine. I've tried simplifying the object by creating basic hair on a sphere with no modifier and get the same result. I'm not 100% sure it's scale related but that's my guess. I'm attaching a simple max file with an object, a camera, and a light. If you render the two frames saved in the render setup you should see the same thing. Max 2014 with Vray 3.05.05 |
Steps to Reproduce: | 1. Create hair with a Guide Length of .02 2. Set Global Radius to .001 3. Render consecutive frames using Vray |