| Title: | 'FLIPPED' HAIR - polygon normal issues |
| Category: | Workflow |
| Status: | Fixed |
| Posted By: | estudioicone ( Paulo Leonardo Botelho ) |
| Date Created: | 16 March 2016 |
| Title: | 'FLIPPED' HAIR - polygon normal issues |
| Category: | Workflow |
| Status: | Fixed |
| Posted By: | estudioicone ( Paulo Leonardo Botelho ) |
| Date Created: | 16 March 2016 |
| Description: | I've been having trouble with what seems to be flipped hair direction, it looks as if the normal is inverted though even when I unify the normals, use the reset xform or even reconstruct the topology (doing this in zbrush with zremesher). |
| Steps to Reproduce: |
| 17 March 2016
#7950 | ||
| 17 March 2016
#7951 | ||
| 18 March 2016
#7962 | ||
| 20 March 2016
#7977 | ||
Marsel Khadiyev (Software Developer, EPHERE Inc.) | ||