Summary

Title:Once Save and reopen Scene Grounded Stands are all messed up
Category:Workflow
Status:Fixed
Posted By:figmentproductions ( Ollie Simmonds )
Date Created:6 January 2017

Problem

Description:

Hi I'm new orantrix but i'm having an issue when I save and reopen Scene Grounded Stands are all messed up. To Fix I have to go in an reset ground stands. Could it be to do with the below issue?

Grounded strands are rotated incorrectly 

  • Problem: After using the Ground Strands option the resulting guides or hair are rotated and/or placed incorrectly in the scene, not matching the input strands
  • Cause: If you moved, rotated, or scaled pivots of either the strands object or distribution mesh you can get unpredictable results
  • Solution: Use Reset XForm utility on both the strands and distribution mesh object to make sure transforms for both objects are normalized
Steps to Reproduce:
 

Attached Files:

>Capture.JPG (16789 bytes),

Hi,

I just tried and the ground strands is working well here. Can please you try to reproduce this issue in a simple scene and attach it here?

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

This could be because the topology has changes in some way. Do you think that has happend. Turbosmooth on the base mesh can cause issues like this.

Thanks

Michael

Thank you both its fixed it was an xform issue coming in from maya.