Posted by: | EPHERE | |
Data created: | 28 October 2019 |
New: Unreal Engine 4 groom export through Alembic New: Hair from Guides interpolates strand rotations Fixed: Mesh from Strands crash when using Conform to Surface on propagated strands Fixed: CurlModifier locked parameter ranges Fixed: System Exception when using the groom generator Fixed: Wrong guide data on animation cache Fixed: MFS: Only two out of three materials will be scattered Fixed: Hair disappear when selecting HairFromGuides if Show End Results is OFF Fixed: Edit Guides amount parameter has no effect on strand rotations Fixed: Symmetry ensures that strand rotations are mirrored and that grounding doesn't affect them Fixed: Changing propagated strand count causes incorrect clump assignment Fixed: Loading a subset of hairs with varying point count causes instability and crashes Fixed: Scattered propagated strands produce errors Fixed: Symmetry doesn't work with propagated strands Fixed: Scatter causes errors with input hair which has invalid surface dependencies (e.g. if Symmetry was used) Fixed: Hair displacement offset is not applied unless a map is also specified Fixed: Mesh from Strands proxy meshes are flat for twisting strands Fixed: Multiplier doesn't copy guide dependencies Marsel Khadiyev (Software Developer, EPHERE Inc.) |