Posted by: | EPHERE | |
Data created: | 8 July 2014 |
+ New: Initial addition of "Hair from Mesh Strips" object! Create hair by adding one or more polygon strips and have it follow the mesh from root to tip. Rotate strip orientations individually or all at once. Change the number of segments or hairs per strip. More feature coming in next builds! + New: Hair from guides modifier viewport hair count can now be set as a percentage of render count value + New: Length modifier can now make strands longer as well as shorter * Fixed: Guides from guide mesh modifier not assigning the distribution mesh specified in the UI but rather uses the guide mesh instead * Fixed: First segment not being affected when using any of the brushes in Edit Guides modifier * Fixed: Move brush becomes weaker if viewport is zoomed in Marsel Khadiyev (Software Developer, EPHERE Inc.) |