Posted by: | EPHERE | |
Data created: | 5 May 2016 |
+ New: Ability to replace distribution mesh in Xreffed Ornatrix assets at runtime + New: Render settings texture map uses its internal mapping channel with Mesh from Strands * Fixed: Assertion caused by rare NurbsCurve::leastSquares not succeeding during Detail operator evaluation * Fixed: Mesh from strands hair always faces camera when in billboard mode and not exporting guide hair (new option is available to turn this off) * Fixed: Hair from mesh strips reorients strands during some strip topology changes * Fixed: Frizz modifier causes strand messiness on object copy or clone * Fixed: Hair from mesh strips "Use strip material ids for strand groups" option doesn't always assign correct groups - Removed Hair Preset object and Hair Preset Maker from the UI * Documentation update Marsel Khadiyev (Software Developer, EPHERE Inc.) |